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FACTORY RUNNER
Screenshots




PROUD MOMENTS
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Being able to fix bugs that came with converting the project from desktop to webGL and publishing the game on itch.io
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being able to create and use my own custom shaders
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Completing the project (my first unity 3D group project)
Main Difficulties
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learning how to use the Adobe Mixamo tool (character and animation) and implementing it (on the player and shield power up) in unity 3D Universal Reder Pipeline
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learning how to a create basic outline shader for a 3D model
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learning how to create and animate a custom shader for a 3D model (Fresnel Effect)
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